Ndefault
Bun

namespace

cluster.default

  • interface Address

    • address: string
    • addressType: 'udp4' | 'udp6' | 4 | -1 | 6

      The addressType is one of:

      • 4 (TCPv4)
      • 6 (TCPv6)
      • -1 (Unix domain socket)
      • 'udp4' or 'udp6' (UDPv4 or UDPv6)
    • port: number
  • interface Cluster

    This is the interface from which event-emitting Node.js APIs inherit in the types package. It is not intended for consumer use.

    It provides event-mapped definitions similar to EventEmitter, except that its signatures are deliberately permissive: they provide type hinting, but not rigid type-checking, for compatibility reasons.

    Classes that inherit directly from EventEmitter in JavaScript can inherit directly from this interface in the type definitions. Classes that are more than one inheritance level away from EventEmitter (eg. net.Socket > stream.Duplex > EventEmitter) must instead copy these method definitions into the derived class. Search "#region InternalEventEmitter" for examples.

    • readonly isPrimary: boolean

      True if the process is a primary. This is determined by the process.env.NODE_UNIQUE_ID. If process.env.NODE_UNIQUE_ID is undefined, then isPrimary is true.

    • readonly isWorker: boolean

      True if the process is not a primary (it is the negation of cluster.isPrimary).

    • readonly SCHED_NONE: number
    • readonly SCHED_RR: number
    • schedulingPolicy: number

      The scheduling policy, either cluster.SCHED_RR for round-robin or cluster.SCHED_NONE to leave it to the operating system. This is a global setting and effectively frozen once either the first worker is spawned, or .setupPrimary() is called, whichever comes first.

      SCHED_RR is the default on all operating systems except Windows. Windows will change to SCHED_RR once libuv is able to effectively distribute IOCP handles without incurring a large performance hit.

      cluster.schedulingPolicy can also be set through the NODE_CLUSTER_SCHED_POLICY environment variable. Valid values are 'rr' and 'none'.

    • readonly settings: ClusterSettings

      After calling .setupPrimary() (or .fork()) this settings object will contain the settings, including the default values.

      This object is not intended to be changed or set manually.

    • readonly worker?: Worker

      A reference to the current worker object. Not available in the primary process.

      import cluster from 'node:cluster';
      
      if (cluster.isPrimary) {
        console.log('I am primary');
        cluster.fork();
        cluster.fork();
      } else if (cluster.isWorker) {
        console.log(`I am worker #${cluster.worker.id}`);
      }
      
    • Worker: typeof Worker

      A Worker object contains all public information and method about a worker. In the primary it can be obtained using cluster.workers. In a worker it can be obtained using cluster.worker.

    • readonly workers?: Dict<Worker>

      A hash that stores the active worker objects, keyed by id field. This makes it easy to loop through all the workers. It is only available in the primary process.

      A worker is removed from cluster.workers after the worker has disconnected and exited. The order between these two events cannot be determined in advance. However, it is guaranteed that the removal from the cluster.workers list happens before the last 'disconnect' or 'exit' event is emitted.

      import cluster from 'node:cluster';
      
      for (const worker of Object.values(cluster.workers)) {
        worker.send('big announcement to all workers');
      }
      
    • error: Error,
      event: string | symbol,
      ...args: any[]
      ): void;

      The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

      import { EventEmitter, captureRejectionSymbol } from 'node:events';
      
      class MyClass extends EventEmitter {
        constructor() {
          super({ captureRejections: true });
        }
      
        [captureRejectionSymbol](err, event, ...args) {
          console.log('rejection happened for', event, 'with', err, ...args);
          this.destroy(err);
        }
      
        destroy(err) {
          // Tear the resource down here.
        }
      }
      
    • addListener<E extends keyof ClusterEventMap>(
      eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Alias for emitter.on(eventName, listener).

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Alias for emitter.on(eventName, listener).

    • callback?: () => void
      ): void;
    • emit<E extends keyof ClusterEventMap>(
      eventName: E,
      ...args: ClusterEventMap[E]
      ): boolean;

      Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();
      
      // First listener
      myEmitter.on('event', function firstListener() {
        console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
        console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
        const parameters = args.join(', ');
        console.log(`event with parameters ${parameters} in third listener`);
      });
      
      console.log(myEmitter.listeners('event'));
      
      myEmitter.emit('event', 1, 2, 3, 4, 5);
      
      // Prints:
      // [
      //   [Function: firstListener],
      //   [Function: secondListener],
      //   [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener
      
      eventName: string | symbol,
      ...args: any[]
      ): boolean;

      Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();
      
      // First listener
      myEmitter.on('event', function firstListener() {
        console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
        console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
        const parameters = args.join(', ');
        console.log(`event with parameters ${parameters} in third listener`);
      });
      
      console.log(myEmitter.listeners('event'));
      
      myEmitter.emit('event', 1, 2, 3, 4, 5);
      
      // Prints:
      // [
      //   [Function: firstListener],
      //   [Function: secondListener],
      //   [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener
      
    • eventNames(): string | symbol[];

      Returns an array listing the events for which the emitter has registered listeners.

      import { EventEmitter } from 'node:events';
      
      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});
      
      const sym = Symbol('symbol');
      myEE.on(sym, () => {});
      
      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]
      
    • env?: any
      ): Worker;

      Spawn a new worker process.

      This can only be called from the primary process.

      @param env

      Key/value pairs to add to worker process environment.

    • getMaxListeners(): number;

      Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

    • listenerCount<E extends keyof ClusterEventMap>(
      eventName: E,
      listener?: (...args: ClusterEventMap[E]) => void
      ): number;

      Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      @param eventName

      The name of the event being listened for

      @param listener

      The event handler function

      eventName: string | symbol,
      listener?: (...args: any[]) => void
      ): number;

      Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      @param eventName

      The name of the event being listened for

      @param listener

      The event handler function

    • listeners<E extends keyof ClusterEventMap>(
      eventName: E
      ): (...args: ClusterEventMap[E]) => void[];

      Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]
      
      eventName: string | symbol
      ): (...args: any[]) => void[];

      Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]
      
    • off<E extends keyof ClusterEventMap>(
      eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Alias for emitter.removeListener().

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Alias for emitter.removeListener().

    • on<E extends keyof ClusterEventMap>(
      eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

    • once<E extends keyof ClusterEventMap>(
      eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

    • rawListeners<E extends keyof ClusterEventMap>(
      eventName: E
      ): (...args: ClusterEventMap[E]) => void[];

      Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));
      
      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];
      
      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();
      
      // Logs "log once" to the console and removes the listener
      logFnWrapper();
      
      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');
      
      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');
      
      eventName: string | symbol
      ): (...args: any[]) => void[];

      Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));
      
      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];
      
      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();
      
      // Logs "log once" to the console and removes the listener
      logFnWrapper();
      
      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');
      
      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');
      
    • eventName?: E
      ): this;

      Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

      eventName?: string | symbol
      ): this;

      Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

    • eventName: E,
      listener: (...args: ClusterEventMap[E]) => void
      ): this;

      Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
        console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);
      

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();
      
      const callbackA = () => {
        console.log('A');
        myEmitter.removeListener('event', callbackB);
      };
      
      const callbackB = () => {
        console.log('B');
      };
      
      myEmitter.on('event', callbackA);
      
      myEmitter.on('event', callbackB);
      
      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      //   A
      //   B
      
      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      //   A
      

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();
      
      function pong() {
        console.log('pong');
      }
      
      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);
      
      ee.emit('ping');
      ee.emit('ping');
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
        console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);
      

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();
      
      const callbackA = () => {
        console.log('A');
        myEmitter.removeListener('event', callbackB);
      };
      
      const callbackB = () => {
        console.log('B');
      };
      
      myEmitter.on('event', callbackA);
      
      myEmitter.on('event', callbackB);
      
      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      //   A
      //   B
      
      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      //   A
      

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();
      
      function pong() {
        console.log('pong');
      }
      
      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);
      
      ee.emit('ping');
      ee.emit('ping');
      

      Returns a reference to the EventEmitter, so that calls can be chained.

    • n: number
      ): this;

      By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

    • settings?: ClusterSettings
      ): void;

      setupPrimary is used to change the default 'fork' behavior. Once called, the settings will be present in cluster.settings.

      Any settings changes only affect future calls to .fork() and have no effect on workers that are already running.

      The only attribute of a worker that cannot be set via .setupPrimary() is the env passed to .fork().

      The defaults above apply to the first call only; the defaults for later calls are the current values at the time of cluster.setupPrimary() is called.

      import cluster from 'node:cluster';
      
      cluster.setupPrimary({
        exec: 'worker.js',
        args: ['--use', 'https'],
        silent: true,
      });
      cluster.fork(); // https worker
      cluster.setupPrimary({
        exec: 'worker.js',
        args: ['--use', 'http'],
      });
      cluster.fork(); // http worker
      

      This can only be called from the primary process.

  • interface ClusterEventMap

  • interface ClusterSettings

    • args?: readonly string[]

      String arguments passed to worker.

    • cwd?: string

      Current working directory of the worker process.

    • exec?: string

      File path to worker file.

    • execArgv?: string[]

      List of string arguments passed to the Node.js executable.

    • gid?: number

      Sets the group identity of the process. (See setgid(2).)

    • inspectPort?: number | () => number

      Sets inspector port of worker. This can be a number, or a function that takes no arguments and returns a number. By default each worker gets its own port, incremented from the primary's process.debugPort.

    • serialization?: 'json' | 'advanced'
    • silent?: boolean

      Whether or not to send output to parent's stdio.

    • stdio?: any[]

      Configures the stdio of forked processes. Because the cluster module relies on IPC to function, this configuration must contain an 'ipc' entry. When this option is provided, it overrides silent. See child_prcess.spawn()'s stdio.

    • uid?: number

      Sets the user identity of the process. (See setuid(2).)

    • windowsHide?: boolean

      Hide the forked processes console window that would normally be created on Windows systems.

  • interface Worker

    • exitedAfterDisconnect: boolean

      This property is true if the worker exited due to .disconnect(). If the worker exited any other way, it is false. If the worker has not exited, it is undefined.

      The boolean worker.exitedAfterDisconnect allows distinguishing between voluntary and accidental exit, the primary may choose not to respawn a worker based on this value.

      cluster.on('exit', (worker, code, signal) => {
        if (worker.exitedAfterDisconnect === true) {
          console.log('Oh, it was just voluntary – no need to worry');
        }
      });
      
      // kill worker
      worker.kill();
      
    • id: number

      Each new worker is given its own unique id, this id is stored in the id.

      While a worker is alive, this is the key that indexes it in cluster.workers.

    • process: ChildProcess

      All workers are created using child_process.fork(), the returned object from this function is stored as .process. In a worker, the global process is stored.

      See: Child Process module.

      Workers will call process.exit(0) if the 'disconnect' event occurs on process and .exitedAfterDisconnect is not true. This protects against accidental disconnection.

    • error: Error,
      event: string | symbol,
      ...args: any[]
      ): void;

      The Symbol.for('nodejs.rejection') method is called in case a promise rejection happens when emitting an event and captureRejections is enabled on the emitter. It is possible to use events.captureRejectionSymbol in place of Symbol.for('nodejs.rejection').

      import { EventEmitter, captureRejectionSymbol } from 'node:events';
      
      class MyClass extends EventEmitter {
        constructor() {
          super({ captureRejections: true });
        }
      
        [captureRejectionSymbol](err, event, ...args) {
          console.log('rejection happened for', event, 'with', err, ...args);
          this.destroy(err);
        }
      
        destroy(err) {
          // Tear the resource down here.
        }
      }
      
    • addListener<E extends keyof WorkerEventMap>(
      eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Alias for emitter.on(eventName, listener).

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Alias for emitter.on(eventName, listener).

    • signal?: string
      ): void;
    • disconnect(): this;

      In a worker, this function will close all servers, wait for the 'close' event on those servers, and then disconnect the IPC channel.

      In the primary, an internal message is sent to the worker causing it to call .disconnect() on itself.

      Causes .exitedAfterDisconnect to be set.

      After a server is closed, it will no longer accept new connections, but connections may be accepted by any other listening worker. Existing connections will be allowed to close as usual. When no more connections exist, see server.close(), the IPC channel to the worker will close allowing it to die gracefully.

      The above applies only to server connections, client connections are not automatically closed by workers, and disconnect does not wait for them to close before exiting.

      In a worker, process.disconnect exists, but it is not this function; it is disconnect().

      Because long living server connections may block workers from disconnecting, it may be useful to send a message, so application specific actions may be taken to close them. It also may be useful to implement a timeout, killing a worker if the 'disconnect' event has not been emitted after some time.

      import net from 'node:net';
      
      if (cluster.isPrimary) {
        const worker = cluster.fork();
        let timeout;
      
        worker.on('listening', (address) => {
          worker.send('shutdown');
          worker.disconnect();
          timeout = setTimeout(() => {
            worker.kill();
          }, 2000);
        });
      
        worker.on('disconnect', () => {
          clearTimeout(timeout);
        });
      
      } else if (cluster.isWorker) {
        const server = net.createServer((socket) => {
          // Connections never end
        });
      
        server.listen(8000);
      
        process.on('message', (msg) => {
          if (msg === 'shutdown') {
            // Initiate graceful close of any connections to server
          }
        });
      }
      
      @returns

      A reference to worker.

    • emit<E extends keyof WorkerEventMap>(
      eventName: E,
      ...args: WorkerEventMap[E]
      ): boolean;

      Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();
      
      // First listener
      myEmitter.on('event', function firstListener() {
        console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
        console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
        const parameters = args.join(', ');
        console.log(`event with parameters ${parameters} in third listener`);
      });
      
      console.log(myEmitter.listeners('event'));
      
      myEmitter.emit('event', 1, 2, 3, 4, 5);
      
      // Prints:
      // [
      //   [Function: firstListener],
      //   [Function: secondListener],
      //   [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener
      
      eventName: string | symbol,
      ...args: any[]
      ): boolean;

      Synchronously calls each of the listeners registered for the event named eventName, in the order they were registered, passing the supplied arguments to each.

      Returns true if the event had listeners, false otherwise.

      import { EventEmitter } from 'node:events';
      const myEmitter = new EventEmitter();
      
      // First listener
      myEmitter.on('event', function firstListener() {
        console.log('Helloooo! first listener');
      });
      // Second listener
      myEmitter.on('event', function secondListener(arg1, arg2) {
        console.log(`event with parameters ${arg1}, ${arg2} in second listener`);
      });
      // Third listener
      myEmitter.on('event', function thirdListener(...args) {
        const parameters = args.join(', ');
        console.log(`event with parameters ${parameters} in third listener`);
      });
      
      console.log(myEmitter.listeners('event'));
      
      myEmitter.emit('event', 1, 2, 3, 4, 5);
      
      // Prints:
      // [
      //   [Function: firstListener],
      //   [Function: secondListener],
      //   [Function: thirdListener]
      // ]
      // Helloooo! first listener
      // event with parameters 1, 2 in second listener
      // event with parameters 1, 2, 3, 4, 5 in third listener
      
    • eventNames(): string | symbol[];

      Returns an array listing the events for which the emitter has registered listeners.

      import { EventEmitter } from 'node:events';
      
      const myEE = new EventEmitter();
      myEE.on('foo', () => {});
      myEE.on('bar', () => {});
      
      const sym = Symbol('symbol');
      myEE.on(sym, () => {});
      
      console.log(myEE.eventNames());
      // Prints: [ 'foo', 'bar', Symbol(symbol) ]
      
    • getMaxListeners(): number;

      Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to events.defaultMaxListeners.

    • isConnected(): boolean;

      This function returns true if the worker is connected to its primary via its IPC channel, false otherwise. A worker is connected to its primary after it has been created. It is disconnected after the 'disconnect' event is emitted.

    • isDead(): boolean;

      This function returns true if the worker's process has terminated (either because of exiting or being signaled). Otherwise, it returns false.

      import cluster from 'node:cluster';
      import http from 'node:http';
      import { availableParallelism } from 'node:os';
      import process from 'node:process';
      
      const numCPUs = availableParallelism();
      
      if (cluster.isPrimary) {
        console.log(`Primary ${process.pid} is running`);
      
        // Fork workers.
        for (let i = 0; i < numCPUs; i++) {
          cluster.fork();
        }
      
        cluster.on('fork', (worker) => {
          console.log('worker is dead:', worker.isDead());
        });
      
        cluster.on('exit', (worker, code, signal) => {
          console.log('worker is dead:', worker.isDead());
        });
      } else {
        // Workers can share any TCP connection. In this case, it is an HTTP server.
        http.createServer((req, res) => {
          res.writeHead(200);
          res.end(`Current process\n ${process.pid}`);
          process.kill(process.pid);
        }).listen(8000);
      }
      
    • signal?: string
      ): void;

      This function will kill the worker. In the primary worker, it does this by disconnecting the worker.process, and once disconnected, killing with signal. In the worker, it does it by killing the process with signal.

      The kill() function kills the worker process without waiting for a graceful disconnect, it has the same behavior as worker.process.kill().

      This method is aliased as worker.destroy() for backwards compatibility.

      In a worker, process.kill() exists, but it is not this function; it is kill().

      @param signal

      Name of the kill signal to send to the worker process.

    • listenerCount<E extends keyof WorkerEventMap>(
      eventName: E,
      listener?: (...args: WorkerEventMap[E]) => void
      ): number;

      Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      @param eventName

      The name of the event being listened for

      @param listener

      The event handler function

      eventName: string | symbol,
      listener?: (...args: any[]) => void
      ): number;

      Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

      @param eventName

      The name of the event being listened for

      @param listener

      The event handler function

    • listeners<E extends keyof WorkerEventMap>(
      eventName: E
      ): (...args: WorkerEventMap[E]) => void[];

      Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]
      
      eventName: string | symbol
      ): (...args: any[]) => void[];

      Returns a copy of the array of listeners for the event named eventName.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      console.log(util.inspect(server.listeners('connection')));
      // Prints: [ [Function] ]
      
    • off<E extends keyof WorkerEventMap>(
      eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Alias for emitter.removeListener().

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Alias for emitter.removeListener().

    • on<E extends keyof WorkerEventMap>(
      eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds the listener function to the end of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.on('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.on('foo', () => console.log('a'));
      myEE.prependListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

    • once<E extends keyof WorkerEventMap>(
      eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds a one-time listener function for the event named eventName. The next time eventName is triggered, this listener is removed and then invoked.

      server.once('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      By default, event listeners are invoked in the order they are added. The emitter.prependOnceListener() method can be used as an alternative to add the event listener to the beginning of the listeners array.

      import { EventEmitter } from 'node:events';
      const myEE = new EventEmitter();
      myEE.once('foo', () => console.log('a'));
      myEE.prependOnceListener('foo', () => console.log('b'));
      myEE.emit('foo');
      // Prints:
      //   b
      //   a
      
      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

      server.prependListener('connection', (stream) => {
        console.log('someone connected!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

    • eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Adds a one-time listener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

      server.prependOnceListener('connection', (stream) => {
        console.log('Ah, we have our first user!');
      });
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      @param eventName

      The name of the event.

      @param listener

      The callback function

    • rawListeners<E extends keyof WorkerEventMap>(
      eventName: E
      ): (...args: WorkerEventMap[E]) => void[];

      Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));
      
      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];
      
      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();
      
      // Logs "log once" to the console and removes the listener
      logFnWrapper();
      
      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');
      
      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');
      
      eventName: string | symbol
      ): (...args: any[]) => void[];

      Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

      import { EventEmitter } from 'node:events';
      const emitter = new EventEmitter();
      emitter.once('log', () => console.log('log once'));
      
      // Returns a new Array with a function `onceWrapper` which has a property
      // `listener` which contains the original listener bound above
      const listeners = emitter.rawListeners('log');
      const logFnWrapper = listeners[0];
      
      // Logs "log once" to the console and does not unbind the `once` event
      logFnWrapper.listener();
      
      // Logs "log once" to the console and removes the listener
      logFnWrapper();
      
      emitter.on('log', () => console.log('log persistently'));
      // Will return a new Array with a single function bound by `.on()` above
      const newListeners = emitter.rawListeners('log');
      
      // Logs "log persistently" twice
      newListeners[0]();
      emitter.emit('log');
      
    • eventName?: E
      ): this;

      Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

      eventName?: string | symbol
      ): this;

      Removes all listeners, or those of the specified eventName.

      It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

      Returns a reference to the EventEmitter, so that calls can be chained.

    • removeListener<E extends keyof WorkerEventMap>(
      eventName: E,
      listener: (...args: WorkerEventMap[E]) => void
      ): this;

      Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
        console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);
      

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();
      
      const callbackA = () => {
        console.log('A');
        myEmitter.removeListener('event', callbackB);
      };
      
      const callbackB = () => {
        console.log('B');
      };
      
      myEmitter.on('event', callbackA);
      
      myEmitter.on('event', callbackB);
      
      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      //   A
      //   B
      
      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      //   A
      

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();
      
      function pong() {
        console.log('pong');
      }
      
      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);
      
      ee.emit('ping');
      ee.emit('ping');
      

      Returns a reference to the EventEmitter, so that calls can be chained.

      eventName: string | symbol,
      listener: (...args: any[]) => void
      ): this;

      Removes the specified listener from the listener array for the event named eventName.

      const callback = (stream) => {
        console.log('someone connected!');
      };
      server.on('connection', callback);
      // ...
      server.removeListener('connection', callback);
      

      removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

      Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them from emit() in progress. Subsequent events behave as expected.

      import { EventEmitter } from 'node:events';
      class MyEmitter extends EventEmitter {}
      const myEmitter = new MyEmitter();
      
      const callbackA = () => {
        console.log('A');
        myEmitter.removeListener('event', callbackB);
      };
      
      const callbackB = () => {
        console.log('B');
      };
      
      myEmitter.on('event', callbackA);
      
      myEmitter.on('event', callbackB);
      
      // callbackA removes listener callbackB but it will still be called.
      // Internal listener array at time of emit [callbackA, callbackB]
      myEmitter.emit('event');
      // Prints:
      //   A
      //   B
      
      // callbackB is now removed.
      // Internal listener array [callbackA]
      myEmitter.emit('event');
      // Prints:
      //   A
      

      Because listeners are managed using an internal array, calling this will change the position indexes of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

      When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

      import { EventEmitter } from 'node:events';
      const ee = new EventEmitter();
      
      function pong() {
        console.log('pong');
      }
      
      ee.on('ping', pong);
      ee.once('ping', pong);
      ee.removeListener('ping', pong);
      
      ee.emit('ping');
      ee.emit('ping');
      

      Returns a reference to the EventEmitter, so that calls can be chained.

    • message: Serializable,
      callback?: (error: null | Error) => void
      ): boolean;

      Send a message to a worker or primary, optionally with a handle.

      In the primary, this sends a message to a specific worker. It is identical to ChildProcess.send().

      In a worker, this sends a message to the primary. It is identical to process.send().

      This example will echo back all messages from the primary:

      if (cluster.isPrimary) {
        const worker = cluster.fork();
        worker.send('hi there');
      
      } else if (cluster.isWorker) {
        process.on('message', (msg) => {
          process.send(msg);
        });
      }
      
      message: Serializable,
      sendHandle: SendHandle,
      callback?: (error: null | Error) => void
      ): boolean;

      Send a message to a worker or primary, optionally with a handle.

      In the primary, this sends a message to a specific worker. It is identical to ChildProcess.send().

      In a worker, this sends a message to the primary. It is identical to process.send().

      This example will echo back all messages from the primary:

      if (cluster.isPrimary) {
        const worker = cluster.fork();
        worker.send('hi there');
      
      } else if (cluster.isWorker) {
        process.on('message', (msg) => {
          process.send(msg);
        });
      }
      
      message: Serializable,
      sendHandle: SendHandle,
      options?: MessageOptions,
      callback?: (error: null | Error) => void
      ): boolean;

      Send a message to a worker or primary, optionally with a handle.

      In the primary, this sends a message to a specific worker. It is identical to ChildProcess.send().

      In a worker, this sends a message to the primary. It is identical to process.send().

      This example will echo back all messages from the primary:

      if (cluster.isPrimary) {
        const worker = cluster.fork();
        worker.send('hi there');
      
      } else if (cluster.isWorker) {
        process.on('message', (msg) => {
          process.send(msg);
        });
      }
      
      @param options

      The options argument, if present, is an object used to parameterize the sending of certain types of handles.

    • n: number
      ): this;

      By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

      Returns a reference to the EventEmitter, so that calls can be chained.

  • interface WorkerEventMap

  • interface WorkerOptions